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Fully cross-platform between PC and Android multiplayer game done with Panda3d
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2
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140
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November 4, 2026
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Complexpbr -- A Module for PBR IBL, SSAO, SSR, AA, Vertex Displacement and More in Panda3D
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84
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5136
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September 18, 2026
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Panda3D Arena FPS Sample Program Submission
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74
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5879
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August 29, 2026
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Enabling rain increases performance on Apple Silicon... wait, what?
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5
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206
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August 7, 2026
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Accessing FTShadow as a normal sampler in glsl
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1
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74
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August 5, 2026
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Sponza Real Time Sample Program for Panda3D
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10
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288
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July 2, 2026
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Add own custom global per-camera inputs like p3d_ViewMatrix to shaders
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1
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69
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June 6, 2026
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Bringing an ocean to life in Panda3D
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1
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393
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February 12, 2026
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Shadow Buffers with Hardware Instancing not showing up with custom camera shader
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11
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225
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January 21, 2026
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Lighting limits with p3d_LightSourceParameters
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34
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488
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January 2, 2026
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How to do deferred rendering
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0
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94
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December 26, 2025
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Compute Shader Error with custom render piplines
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2
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81
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December 26, 2025
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HeXenium by Damage (3rd place at Inércia 2025 - Combined Demo Competition, Invitation for Xenium 2026)
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6
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248
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December 25, 2025
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Make offscreen buffers in custom render pipelines support unsigned integer textures
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1
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101
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December 7, 2025
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PointLights with shadows in glsl
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6
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203
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August 31, 2025
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Linear corridor model scaling and incorrect shader application
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9
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130
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April 29, 2025
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Effects.py a simple shader compositor library
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2
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521
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April 23, 2025
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Simple Mesh Shader using Callback Node
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6
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637
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April 20, 2025
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Create an outline on a model with Stencils
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12
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369
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March 30, 2025
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What's Advantageous in Shader-Loading: Two Questions
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2
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95
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March 9, 2025
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The List of CG Inputs
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2
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101
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January 25, 2025
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Shader-context Asserton Failure
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8
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316
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February 6, 2025
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Trouble getting shadow map on web compiled shader, custom shader version 300 es
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1
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98
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December 26, 2024
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DylanCheetah's Shader Tutorials
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0
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142
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December 16, 2024
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Hardware instancing with frustnum culling/lighting
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0
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156
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November 16, 2024
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Flying embers effect using compute shaders and vertex pulling from SSBOs
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8
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1183
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November 11, 2024
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How to make chess game
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1
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242
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September 25, 2024
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Hardware instancing: shadows on instances
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8
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206
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August 26, 2024
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Mixing Pointlight and other lights shadows in GLSL through p3d_LightSourceParameters
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4
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229
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July 21, 2024
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Optimising Lighting
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14
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377
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April 27, 2024
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