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Working distributed connection using python server and C++ client
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0
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34
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May 14, 2026
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Non-Blocking Asset Streaming with Animated Splash Screen C++
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0
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32
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May 11, 2026
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Creating a skybox from a cubemap
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5
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984
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February 21, 2026
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Render to Pygame Window
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0
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113
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December 30, 2025
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Automatic bitmask generation
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2
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83
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December 15, 2025
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Hardware instancing in Panda3D, it's easy!
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6
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310
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September 3, 2025
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A baby minecraft try
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5
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443
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August 31, 2025
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Background Image
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10
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15834
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May 19, 2025
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Local AI LLM using Python Ollama Client and P3D
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1
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286
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April 22, 2025
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Panda3d animation benchmark code
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0
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95
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April 21, 2025
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BulletinBoard as a replacement for base references
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0
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62
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April 20, 2025
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Simple Mesh Shader using Callback Node
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6
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545
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April 20, 2025
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Skybox and cubemap creation resources (codes,links,images)
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0
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390
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April 1, 2025
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Panda3Dtoy (simple, extensible shadertoy alternative)
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3
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292
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February 22, 2025
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Online Multiplayer FPS template
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2
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309
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February 17, 2025
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Procedurally Generated Three Plane Coordinate Grid
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3
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6555
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February 16, 2025
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Terrain's edit tiles system
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3
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167
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January 4, 2025
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A custom class definitions generator
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4
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145
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December 26, 2024
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Dynamic, Per-Update Alteration of Geometry
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0
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131
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November 23, 2024
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Hardware instancing with frustnum culling/lighting
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0
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135
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November 16, 2024
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Flying embers effect using compute shaders and vertex pulling from SSBOs
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8
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1124
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November 11, 2024
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Wait For Events During Sequence
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3
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165
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September 20, 2024
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How to get the CardMaker pos?
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2
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141
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September 9, 2024
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Panda3D .p3d Player
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0
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215
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July 26, 2024
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Nvidia Nature Demo
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58
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69090
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July 24, 2024
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Minimal node.js implementation of PStats server
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2
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562
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May 13, 2024
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A cheat sheet on matrices in the shader
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0
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250
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May 7, 2024
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Screen space decals
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1
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522
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May 4, 2024
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9-slice scaling with DirectGUI
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4
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519
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February 12, 2024
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Multi-pass rendering configure
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5
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764
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January 28, 2024
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