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Multi-pass rendering configure
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5
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779
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January 28, 2024
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An example of creating a network connection and sending a message
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0
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374
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December 24, 2023
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UICircularProgress
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3
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342
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November 27, 2023
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Polygon-Drawer
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9
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2369
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November 23, 2023
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GLSL Octahedral Normal Packing
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4
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5505
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November 12, 2023
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[CLASS] AnimBlendTask - Animation blending with task
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0
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300
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September 21, 2023
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Create tasks from C++ lambdas
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0
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286
|
October 10, 2023
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Simple live coder
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2
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1668
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October 1, 2023
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Toggle / Switch between scenes
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1
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386
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July 17, 2023
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Sample: using directional lights+shadows effectively
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8
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4236
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May 13, 2023
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Magical collision scene optimizer
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4
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942
|
April 24, 2023
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Basic multiplayer game best practive
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0
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698
|
March 20, 2023
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DirectSlider with progressBar
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0
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457
|
February 17, 2023
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Perspective warping of texture applied to quad
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0
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528
|
January 1, 2023
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Picking visible models
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0
|
524
|
December 26, 2022
|
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Node-based actor system with IK
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2
|
606
|
November 24, 2022
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Order-Independent Transparency using Per-Pixel Linked Lists
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0
|
1040
|
November 5, 2022
|
|
Estimate Pi by simulating dropping needles onto evenly spaced lines
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1
|
414
|
September 25, 2022
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Create NavMeshes for Panda AI within your game
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1
|
750
|
August 16, 2022
|
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Scrolling Scrollers via the Mouse-wheel
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3
|
1073
|
July 6, 2022
|
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Collision mesh from loaded model for built-in collision system
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7
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1131
|
May 30, 2022
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Tests related to receiving events (TDD with Panda3D and unittest)
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6
|
439
|
May 30, 2022
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Game controllers on Linux (without PyGame)
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0
|
11096
|
February 7, 2014
|
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Mini First Person Controller Game
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2
|
1294
|
March 18, 2022
|
|
Server/Client using TaskChains and Panda3d Connection Utilites
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0
|
593
|
March 8, 2022
|
|
Camera Gimbal Orbit
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1
|
457
|
February 24, 2022
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Panda3d basic scene editor
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2
|
630
|
February 16, 2022
|
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3D Fonts (Word models creation)
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5
|
662
|
February 9, 2022
|
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"Motion Capture" for easily creating animations programmatically
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2
|
664
|
February 4, 2022
|
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KeyMapper: a key-binding module, with GUI [Major update 5/2019]
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28
|
3968
|
January 26, 2022
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