Picking visible models
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0
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489
|
December 26, 2022
|
Node-based actor system with IK
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2
|
584
|
November 24, 2022
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Order-Independent Transparency using Per-Pixel Linked Lists
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0
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926
|
November 5, 2022
|
Estimate Pi by simulating dropping needles onto evenly spaced lines
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1
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405
|
September 25, 2022
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Create NavMeshes for Panda AI within your game
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1
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656
|
August 16, 2022
|
Scrolling Scrollers via the Mouse-wheel
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3
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1002
|
July 6, 2022
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Collision mesh from loaded model for built-in collision system
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7
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1068
|
May 30, 2022
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Tests related to receiving events (TDD with Panda3D and unittest)
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6
|
410
|
May 30, 2022
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Game controllers on Linux (without PyGame)
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0
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11025
|
February 7, 2014
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Mini First Person Controller Game
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2
|
1213
|
March 18, 2022
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Server/Client using TaskChains and Panda3d Connection Utilites
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0
|
590
|
March 8, 2022
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Camera Gimbal Orbit
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1
|
445
|
February 24, 2022
|
Panda3d basic scene editor
|
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2
|
594
|
February 16, 2022
|
3D Fonts (Word models creation)
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|
5
|
616
|
February 9, 2022
|
"Motion Capture" for easily creating animations programmatically
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2
|
617
|
February 4, 2022
|
KeyMapper: a key-binding module, with GUI [Major update 5/2019]
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28
|
3740
|
January 26, 2022
|
An example of Panda3D integration into Tkinter
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0
|
1111
|
January 24, 2022
|
Playing animations without the direct module and class Actor
|
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0
|
442
|
October 30, 2021
|
A short example of a camera view
|
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8
|
963
|
September 27, 2021
|
Workaround for binaries on Windows failing: module 'nt' has no attribute '_path_splitroot'
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0
|
355
|
August 22, 2021
|
Region-selection of objects
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|
1
|
673
|
August 6, 2021
|
Visualize Scene Graph Python
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|
1
|
1020
|
July 28, 2021
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Dirty indentation on MyGameFast tuto with aircraft example
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4
|
907
|
July 27, 2021
|
Sample: falloff for spotlights in simplePBR
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0
|
447
|
July 23, 2021
|
Marching Cubes on GPU using Compute Shaders
|
|
1
|
2754
|
July 3, 2021
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A Simple Third-Person Camera Controller
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4
|
1434
|
June 23, 2021
|
Rendering of Heightfields
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3
|
8891
|
June 9, 2006
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Generating primitives
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|
8
|
5578
|
May 17, 2021
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Droid Game with Panda3d
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|
42
|
2795
|
April 18, 2021
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Parallel Split Shadow Mapping using PSSMCameraRig
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|
18
|
1212
|
April 18, 2021
|