Cool Stacked Cones
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1
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248
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February 17, 2021
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Using Panda3D without "direct"
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14
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541
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February 8, 2021
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Droid game 1.0.4 update!
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20
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323
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January 30, 2021
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Automatic Collision Generation for Bullet from Preloaded Models
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5
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223
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January 28, 2021
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Collision mesh from loaded model for built-in collision system
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5
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227
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January 27, 2021
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Interactive Door on Keypress with Dynamic Physics and Animation
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0
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207
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January 4, 2021
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Extended Character controller
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1
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2178
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November 24, 2020
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Another Camera Controller, Orbit style
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1
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5770
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November 29, 2011
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Initializing the Scenegraph in 2020
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2
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301
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November 17, 2020
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Camera for viewing levels
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0
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1883
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May 6, 2016
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Get the node hierarchy
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2
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215
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November 9, 2020
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Cinema4D-like mouse commands together with PyQt window
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2
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445
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October 30, 2020
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Scrolling Scrollers via the Mouse-wheel
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0
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170
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October 16, 2020
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Folder browser and Tooltip widget
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1
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282
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October 8, 2020
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GameSaver: A Saving and Loading Module
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24
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7109
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October 8, 2020
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Ray-picking while ignoring back-faces
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1
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178
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October 5, 2020
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Procedurally Generating 3D Models
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3
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4340
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August 10, 2020
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Press Any Button (Twice) To Continue
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0
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220
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July 29, 2020
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C++ Finite State Machine
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0
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3152
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February 7, 2015
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Third-person shooter - collisions, movement, shooting, NPCs
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5
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5261
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May 29, 2020
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Quick and Dirty Bulk converter Python Script
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0
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258
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May 14, 2020
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Minimal node.js implementation of PStats server
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0
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234
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April 25, 2020
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A gamepad-friendly menu class
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0
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278
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April 8, 2020
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Catmull-Clark, quadrangulation and special wireframe shader
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0
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378
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April 6, 2020
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Multi-pass rendering configure
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0
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295
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April 3, 2020
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Example of a pixel lighting Shader GLSL
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10
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475
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April 1, 2020
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ScrolledItemSelector
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0
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269
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March 2, 2020
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TabbedFrame: A DirectGUI Multi-page Control
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6
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701
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January 4, 2020
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Simple first person game base
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1
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567
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January 1, 2020
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DC File Syntax Highlighting [Notepad++]
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0
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276
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September 3, 2019
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