Rendering many points in Panda3D
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0
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553
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March 17, 2021
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Expandable Menu System
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5
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3891
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March 1, 2021
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Using C++20 coroutines with Panda3D
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0
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577
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March 1, 2021
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Motion path & line classes
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5
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5183
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February 26, 2021
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Cool Stacked Cones
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1
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426
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February 17, 2021
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Using Panda3D without "direct"
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14
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1147
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February 8, 2021
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Droid game 1.0.4 update!
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20
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662
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January 30, 2021
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Automatic Collision Generation for Bullet from Preloaded Models
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5
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727
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January 28, 2021
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Interactive Door on Keypress with Dynamic Physics and Animation
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0
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401
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January 4, 2021
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Extended Character controller
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1
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2818
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November 24, 2020
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Another Camera Controller, Orbit style
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1
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6590
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November 29, 2011
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Initializing the Scenegraph in 2020
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2
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525
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November 17, 2020
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Camera for viewing levels
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0
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2190
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May 6, 2016
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Get the node hierarchy
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2
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441
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November 9, 2020
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Cinema4D-like mouse commands together with PyQt window
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2
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860
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October 30, 2020
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Folder browser and Tooltip widget
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1
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497
|
October 8, 2020
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GameSaver: A Saving and Loading Module
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24
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7861
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October 8, 2020
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Ray-picking while ignoring back-faces
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1
|
400
|
October 5, 2020
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Procedurally Generating 3D Models
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3
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4898
|
August 10, 2020
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Press Any Button (Twice) To Continue
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0
|
469
|
July 29, 2020
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C++ Finite State Machine
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0
|
3492
|
February 7, 2015
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Third-person shooter - collisions, movement, shooting, NPCs
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5
|
5688
|
May 29, 2020
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Quick and Dirty Bulk converter Python Script
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0
|
441
|
May 14, 2020
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A gamepad-friendly menu class
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0
|
462
|
April 8, 2020
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Catmull-Clark, quadrangulation and special wireframe shader
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0
|
855
|
April 6, 2020
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Example of a pixel lighting Shader GLSL
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|
10
|
1206
|
April 1, 2020
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ScrolledItemSelector
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0
|
433
|
March 2, 2020
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TabbedFrame: A DirectGUI Multi-page Control
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6
|
1051
|
January 4, 2020
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Simple first person game base
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1
|
879
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January 1, 2020
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DC File Syntax Highlighting [Notepad++]
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0
|
468
|
September 3, 2019
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