Dirty indentation on MyGameFast tuto with aircraft example
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4
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908
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July 27, 2021
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Sample: falloff for spotlights in simplePBR
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0
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452
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July 23, 2021
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Marching Cubes on GPU using Compute Shaders
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1
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2866
|
July 3, 2021
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A Simple Third-Person Camera Controller
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4
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1522
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June 23, 2021
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Rendering of Heightfields
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3
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8896
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June 9, 2006
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Generating primitives
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8
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5583
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May 17, 2021
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Droid Game with Panda3d
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42
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2891
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April 18, 2021
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Parallel Split Shadow Mapping using PSSMCameraRig
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18
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1240
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April 18, 2021
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Enhanced DirectEntry
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11
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4560
|
April 13, 2021
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Simple Inverse Kinematics Solver
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3
|
1860
|
April 8, 2021
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Rendering many points in Panda3D
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0
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565
|
March 17, 2021
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Expandable Menu System
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5
|
3904
|
March 1, 2021
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Using C++20 coroutines with Panda3D
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0
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597
|
March 1, 2021
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Motion path & line classes
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5
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5196
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February 26, 2021
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Cool Stacked Cones
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1
|
429
|
February 17, 2021
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Using Panda3D without "direct"
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14
|
1186
|
February 8, 2021
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Droid game 1.0.4 update!
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20
|
676
|
January 30, 2021
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Automatic Collision Generation for Bullet from Preloaded Models
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5
|
768
|
January 28, 2021
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Interactive Door on Keypress with Dynamic Physics and Animation
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0
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413
|
January 4, 2021
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Extended Character controller
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1
|
2857
|
November 24, 2020
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Another Camera Controller, Orbit style
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1
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6616
|
November 29, 2011
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Initializing the Scenegraph in 2020
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2
|
535
|
November 17, 2020
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Camera for viewing levels
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0
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2208
|
May 6, 2016
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Get the node hierarchy
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2
|
446
|
November 9, 2020
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Cinema4D-like mouse commands together with PyQt window
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2
|
869
|
October 30, 2020
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Folder browser and Tooltip widget
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1
|
502
|
October 8, 2020
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GameSaver: A Saving and Loading Module
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24
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7889
|
October 8, 2020
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Ray-picking while ignoring back-faces
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1
|
403
|
October 5, 2020
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Procedurally Generating 3D Models
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3
|
4917
|
August 10, 2020
|
Press Any Button (Twice) To Continue
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0
|
473
|
July 29, 2020
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