here are various code links. it will help someone looking for skybox related resources.
i use code from serega-kkz, but it did not work with simplepbr. so
i added the following code at the end. now its working
skybox.setShaderOff()
skybox.setScale(1000,1000,1000)
official
code by serega-kkz
In Panda3D, it is possible to use cubemap, but their use seems to be marked as x-files. This code shows how to load a cubic texture by analogy with this tutorial .
from direct.showbase.ShowBase import ShowBase
from panda3d.core import Texture, TexturePool, LoaderOptions, TextureStage, TexGenAttrib, TransformState
class TetsCubeMap(ShowBase):
def __init__(self):
ShowBase.__init__(self)
# The options when loading the texture, in this case, does not make any sense, just for de…
code by piratepanda
I’ve noticed quite a few people posting questions about creating skyboxes (sky boxes, skycubes, sky cubes, skydomes, sky domes, there, all the tags I can think of. XD) for use in Panda3D. I was looking around for ways to do that myself, and I decided to come up with my own solution. Then I figured I should share that solution with all of you.
The purpose of this script is to create a sphere and use a 3D cube map to take a 6 image skybox and wrap it seamlessly around the sphere, to create a perf…
code by CeyaSpaceCowboy
Hey Team,
Im sure this is is simple for you and just something im unaware of. Without simplepbr.init(),
this code works fine:
def _load_skybox(self):
self.skybox = self.loader.loadModel("models/inverted_sphere.glb")
self.cubemap = self.loader.loadCubeMap("skyboxes/nebula/#.jpg")
self.skybox.setTexGen(TextureStage.getDefault(), TexGenAttrib.MWorldPosition)
self.skybox.setTexProjector(TextureStage.getDefault(), self.render, self.skybox)
self.skybox.setT…
code by diyika5001
Hello again, I seem to be having problems setting a cube map for a skybox. Here is my code:
cubeMap = self.loader.loadCubeMap('/Users/blah/PycharmProjects/OrbitalSim1/3dModels/sandboxUni/cubemap/cubemap_#.png')
self.spaceSkyBox = self.loader.loadModel('models/box.egg')
self.spaceSkyBox.setScale(100)
self.spaceSkyBox.setBin('background', 0)
self.spaceSkyBox.setDepthWrite(0)
self.spaceSkyBox.setTwoSided(True)
self.spaceSkyBox.setTexGen(TextureStage.…
code by enn0x
I was wondering if there’s a way to create a texture for a SkySphere with Terragen and then apply this texture to a hemisphere or sphere using MilkShape or Blender.
So, could someone please help me, by showing me how to do this ???
THX
hdri panaroma images
to convert panaroma to 6 cubemaps
nx - left
px - right
py - top
ny - bottom
pz - front
nz - back
cubemaps download
NASA Deep Star Maps 2020
The star map in celestial coordinates, at five different resolutions. The map is centered at 0h right ascension, and r.a. increases to the left. || starmap_2020_4k_print.jpg (1024x512) [41.8 KB] || starmap_2020_4k_searchweb.png (320x180)...
panaroma to 6 cubemaps offline
Convert a 360° panoramic image to six cube faces.
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