Right now, we seem to have two pages that document potential shader-inputs: the “List of Possible Cg Shader Inputs”, and the “List of GLSL Shader Inputs”.
But of course, the former page notes that support for CG will be falling away in a future version of Panda. Well and good.
However, at least some (all?) of the inputs on that page also work in GLSL (with a bit of adjustment for the differences between languages). And those are not listed on the GLSL page!
Which brings me to my questions:
First, when CG support falls away, what will happen to those inputs? Will they still be available, or will they fall away too?
Second, if they’re staying, should I perhaps propose a documentation pull-request to incorporate them into the GLSL page?
And third, either way, are there equivalents already available (or planned) that more fit the style of the GLSL inputs?