|
Networking in panda
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|
6
|
721
|
September 6, 2020
|
|
General roadmap
|
|
11
|
1963
|
May 11, 2020
|
|
Rendering Panda on an HDR monitor
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|
3
|
1202
|
May 7, 2020
|
|
Render to texture with EGL (pandagles2)
|
|
5
|
1065
|
December 18, 2019
|
|
LUI (Lightweight User Interface) - Beta
|
|
20
|
7794
|
October 1, 2019
|
|
fbx2egg
|
|
11
|
6628
|
August 13, 2019
|
|
Extending Panda3D's Collision System
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|
6
|
1313
|
August 9, 2019
|
|
Adding support for SoLoud audio library in panda3d
|
|
5
|
1037
|
June 20, 2019
|
|
Panda3D at Carnegie
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|
3
|
1145
|
April 5, 2019
|
|
Terrain System
|
|
26
|
29553
|
February 22, 2019
|
|
GPU powered particles
|
|
8
|
3206
|
October 25, 2018
|
|
iPhone support?
|
|
121
|
89731
|
May 25, 2012
|
|
Testing deploy-ng
|
|
7
|
2965
|
July 15, 2018
|
|
Auto Deferred Shader
|
|
42
|
7073
|
July 7, 2018
|
|
Building asteroids with deploy-ng fails on Linux
|
|
2
|
834
|
April 8, 2018
|
|
Building Panda3D with MSVC 2015 and Python 3.5/3.6
|
|
21
|
11590
|
July 24, 2017
|
|
Building a frozen panda module with Deploy-ng/Setuptools
|
|
7
|
3183
|
June 23, 2017
|
|
Native .wav loader, Ogg Vorbis loader, Ffmpeg out of core
|
|
11
|
7109
|
May 24, 2017
|
|
New terrain system - please test!
|
|
19
|
9695
|
October 23, 2016
|
|
Panda Bullet
|
|
850
|
250079
|
February 7, 2023
|
|
GLX + MESA Core profile
|
|
0
|
2187
|
August 8, 2016
|
|
Property access instead of getters/setters
|
|
8
|
5216
|
May 12, 2016
|
|
COLLADA importer
|
|
63
|
52620
|
April 22, 2016
|
|
Panda Module Builder
|
|
10
|
5840
|
April 16, 2016
|
|
Migration to Python 3
|
|
70
|
35915
|
March 29, 2016
|
|
Hardware Skinning
|
|
15
|
9821
|
December 30, 2015
|
|
FABRIK Inverse Kinematics
|
|
2
|
5321
|
November 15, 2015
|
|
Migration to Visual C++ 2010, availability of x64 builds
|
|
25
|
16660
|
November 9, 2015
|
|
PPAPI plugin
|
|
7
|
4483
|
August 23, 2015
|
|
Hardware (gpu) morphs
|
|
0
|
2536
|
June 24, 2015
|