I created a map in L3DT (now I have done this many times) and when I try to load it into Panda3d I get the error cant load image. I then close out of my editor and restart computer, will load the same height map fine. Close and restart the program I made a few time and starts to give me the same message it cant rfead the image. I have tried png, jpg, bmp all to no avail. I create a brand new map and export everything the same and it works 100% of the time. Does Panda support the TX/HF ratio of 4 (eg hi-res texture 1024, hight field 256) Seems to be when I start to run into issues. Could it just be L3DT that is the issue here…or…the interface between the chair and keyboard :). My money is on the latter lol. I am trying to use the Bullet collisions instead of the one in the Roaming Ralph example as I feel that the Roaming Ralph will be too restricting to what I have planed. I would like to have a FPS and TPS (with the ability to switch between the two), swimming etc all that good stuff, and Bullet seems to give a developer a stronger control over a scene.
If there is better terrain generators that seem to work better with Panda I would love to hear them