Trying to obtain Panda3ds synthesized shaders (or looks)

alight I solved the transparency issue, it was a simple change from setTransparency(TransparencyAttrib.M_dual, 1) to setTransparency(TransparencyAttrib.M_alphal, 1), found the hint from this thread below, just wanted to mention this just in case anyone has trouble using dual, anyway have a good one guys!
Problems with alpha blending - Scripting Issues - Panda3D

1 Like