Hello, is there a sample like roaming raph for the Distributed Networking with panda3d ?
today no documentation existe for this :
The documentation on these features is still in development. Read the forums for the most up-to-date information.
I would like to know if it is possible to create a multiplayer game with a distributed network
A basic example would be to move ralph in first client and view ralph move in second client with Distributed Networking (without classic server architecture)