|
Rendering only parts of the scene
|
|
4
|
2722
|
February 14, 2016
|
|
Object Oriented Networking Code with Panda3D Foundation
|
|
8
|
12918
|
January 26, 2016
|
|
fully working wxpython+panda3d example
|
|
4
|
6405
|
January 22, 2016
|
|
Easing animation utility
|
|
1
|
3504
|
January 2, 2016
|
|
Normal mapping without tangent/binormal
|
|
1
|
4432
|
December 21, 2015
|
|
GLSL Color LUT
|
|
4
|
4867
|
November 21, 2015
|
|
PyQt Curve Editor + CurveFitter example
|
|
0
|
5891
|
November 18, 2015
|
|
Basic RocketGUI example with Panda 1.9
|
|
2
|
3500
|
November 16, 2015
|
|
a way to reduce triangles in GeoMipTerrain
|
|
5
|
3175
|
October 14, 2015
|
|
Pathfinding (Jump Point Search)
|
|
0
|
4566
|
October 8, 2015
|
|
Convert HPR to normalized Vector
|
|
10
|
4566
|
October 8, 2015
|
|
accurate getGroundHeight algorithm for GeoMipTerrain
|
|
2
|
2535
|
September 21, 2015
|
|
(Nearly) all the shaders
|
|
2
|
3028
|
August 21, 2015
|
|
Fast text rendering on the GPU
|
|
4
|
3236
|
August 21, 2015
|
|
Ralph game play improvements and 3d object selection
|
|
1
|
2559
|
August 20, 2015
|
|
cg2glsl
|
|
0
|
2937
|
July 15, 2015
|
|
Animated texture via atlas (fake particles)
|
|
10
|
6716
|
July 6, 2015
|
|
Directionnal light + shadows
|
|
25
|
15780
|
June 9, 2015
|
|
Realistic, animated clouds
|
|
10
|
6816
|
May 24, 2015
|
|
Newton Game Dynamics
|
|
25
|
40988
|
May 17, 2015
|
|
Using XBOX 360 joypads in Panda3d
|
|
0
|
2868
|
April 24, 2015
|
|
Screen Space Soft Shadows Sample
|
|
5
|
5327
|
March 2, 2015
|
|
Heat haze/Steath field redone
|
|
6
|
3923
|
February 1, 2015
|
|
JSBSim Flight Dynamics
|
|
10
|
20040
|
January 31, 2015
|
|
MP4 Playback
|
|
0
|
2141
|
January 26, 2015
|
|
pyODE integration (ball joints example)
|
|
2
|
14066
|
January 14, 2015
|
|
obj2blend
|
|
0
|
2199
|
December 27, 2014
|
|
Models converter
|
|
0
|
2457
|
December 26, 2014
|
|
Stable CSM Snapping + Camera MVP Computation
|
|
0
|
2080
|
December 21, 2014
|
|
My GamePad360
|
|
0
|
2039
|
December 11, 2014
|