|
Rendering only parts of the scene
|
|
4
|
2721
|
February 14, 2016
|
|
Object Oriented Networking Code with Panda3D Foundation
|
|
8
|
12914
|
January 26, 2016
|
|
fully working wxpython+panda3d example
|
|
4
|
6397
|
January 22, 2016
|
|
Easing animation utility
|
|
1
|
3502
|
January 2, 2016
|
|
Normal mapping without tangent/binormal
|
|
1
|
4428
|
December 21, 2015
|
|
GLSL Color LUT
|
|
4
|
4854
|
November 21, 2015
|
|
PyQt Curve Editor + CurveFitter example
|
|
0
|
5884
|
November 18, 2015
|
|
Basic RocketGUI example with Panda 1.9
|
|
2
|
3498
|
November 16, 2015
|
|
a way to reduce triangles in GeoMipTerrain
|
|
5
|
3166
|
October 14, 2015
|
|
Pathfinding (Jump Point Search)
|
|
0
|
4557
|
October 8, 2015
|
|
Convert HPR to normalized Vector
|
|
10
|
4553
|
October 8, 2015
|
|
accurate getGroundHeight algorithm for GeoMipTerrain
|
|
2
|
2530
|
September 21, 2015
|
|
(Nearly) all the shaders
|
|
2
|
3021
|
August 21, 2015
|
|
Fast text rendering on the GPU
|
|
4
|
3225
|
August 21, 2015
|
|
Ralph game play improvements and 3d object selection
|
|
1
|
2556
|
August 20, 2015
|
|
cg2glsl
|
|
0
|
2936
|
July 15, 2015
|
|
Animated texture via atlas (fake particles)
|
|
10
|
6700
|
July 6, 2015
|
|
Directionnal light + shadows
|
|
25
|
15713
|
June 9, 2015
|
|
Realistic, animated clouds
|
|
10
|
6771
|
May 24, 2015
|
|
Newton Game Dynamics
|
|
25
|
40877
|
May 17, 2015
|
|
Using XBOX 360 joypads in Panda3d
|
|
0
|
2868
|
April 24, 2015
|
|
Screen Space Soft Shadows Sample
|
|
5
|
5314
|
March 2, 2015
|
|
Heat haze/Steath field redone
|
|
6
|
3915
|
February 1, 2015
|
|
JSBSim Flight Dynamics
|
|
10
|
20008
|
January 31, 2015
|
|
MP4 Playback
|
|
0
|
2141
|
January 26, 2015
|
|
pyODE integration (ball joints example)
|
|
2
|
14060
|
January 14, 2015
|
|
obj2blend
|
|
0
|
2198
|
December 27, 2014
|
|
Models converter
|
|
0
|
2455
|
December 26, 2014
|
|
Stable CSM Snapping + Camera MVP Computation
|
|
0
|
2076
|
December 21, 2014
|
|
My GamePad360
|
|
0
|
2037
|
December 11, 2014
|