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GLSL: Accessing multiple texture coordinates
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17
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648
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March 9, 2024
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Splatmap GLSL shader too bright
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12
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514
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March 1, 2024
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Invalid operation when specifying p3d_Color as vec4
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6
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198
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January 21, 2024
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Shader terrain normal mapping fails for a new buffer
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8
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486
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November 2, 2023
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Problem with HDR in Panda3D
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1
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280
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September 13, 2023
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gl_PointCoord Shader Always Reports 0
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4
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328
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July 21, 2023
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Picking visible models
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0
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530
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December 26, 2022
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Issue with shader and Particle Effects
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2
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483
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November 6, 2022
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Order-Independent Transparency using Per-Pixel Linked Lists
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0
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1053
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November 5, 2022
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Compute shader "Texture has an unsized format." but its format is Texture.F_rgba8
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3
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412
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March 9, 2022
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Difficulty with getting compute shader code in docs to work
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3
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671
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March 9, 2022
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Low level multistage render to texture pipeline, trouble with saving intermediate stages
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2
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351
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March 7, 2022
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Help with texture processing using RenderToTexture
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8
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710
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February 21, 2022
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Hello to all! What do you think about creating a game development team ?((PANDA3D))
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3
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377
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November 3, 2021
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Achieve Similar Lighting in Panda3d?
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4
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569
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October 26, 2021
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FilterManager issue with overlaying shaders on 2d+3d scene
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1
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411
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October 2, 2021
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EZpanda - Layer written for Panda3d to aid in rapid game development
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0
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605
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September 20, 2021
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Shader Language
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3
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357
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September 15, 2021
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Marching Cubes on GPU using Compute Shaders
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1
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3170
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July 3, 2021
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Automatical view frustum culling (?) prevents coordinates changes in the vertex shader
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2
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487
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May 13, 2021
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How to change texture of image to other texture. Example a wall texture change with texure
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22
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876
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April 3, 2021
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p3d_Color is [1, 1, 1, 1] despite the model being purple
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4
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450
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March 12, 2021
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Depth test for light but not for camera
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11
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691
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January 18, 2021
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