YABEE and blender 2.8

Spread source 2.8 anim.blend (115.8 KB)

Option embedded:

C:\New Folder>gltf2bam anim.gltf anim.bam
Traceback (most recent call last):
  File "c:\panda3d-1.10.3-x64\python\lib\runpy.py", line 193, in _run_module_as_main
    "__main__", mod_spec)
  File "c:\panda3d-1.10.3-x64\python\lib\runpy.py", line 85, in _run_code
    exec(code, run_globals)
  File "C:\Panda3D-1.10.3-x64\python\Scripts\gltf2bam.exe\__main__.py", line 9, in <module>
  File "c:\panda3d-1.10.3-x64\python\lib\site-packages\gltf\cli.py", line 44, in main
    gltf.converter.convert(args.src, args.dst, settings)
  File "c:\panda3d-1.10.3-x64\python\lib\site-packages\gltf\converter.py", line 1115, in convert
    converter.update(gltf_data, writing_bam=True)
  File "c:\panda3d-1.10.3-x64\python\lib\site-packages\gltf\converter.py", line 132, in update
    self.load_texture(texid, gltf_tex, gltf_data)
  File "c:\panda3d-1.10.3-x64\python\lib\site-packages\gltf\converter.py", line 380, in load_texture
    uri = source['uri']
KeyError: 'uri'

Option separate :
I only get one frame of animation.

ADD: I propose to create an attached theme similar to YABBE for panda3d-gltf