Vertex color rendering 'sluggish'?

I know that it is a dumb question that cares to 0 people but it is just to fulfil my curiosiity:
i’m slowly proceding to do a blender 2 egg exporter and i’m starting to see some working output where i’m pviewing all the polys in place and, as a second feature, i have added vertex colors. While pview throughput without vertex colors is, on my box, an average of 60fps when i assign a color to the vertices the render performances drop to 6fps!!!
Reading my .egg output i am unable to see anything wrong:


<CoordinateSystem> { Z-Up }
<Comment> { just a cube }

<Group> Scene.sce
{
  <Group> Cubeobject.sce.obj
  {
    <Group> Cubemesh.obj.mesh
    {
      <VertexPool> Cubemesh.mesh.verts
      {
        <Vertex> 0
        {
          1.000000 1.000000 -1.000000
          <Normal> { 0.577349 0.577349 -0.577349 }
        }
        <Vertex> 1
        {
          1.000000 -1.000000 -1.000000
          <Normal> { 0.577349 -0.577349 -0.577349 }
        }
        <Vertex> 2
        {
          -1.000000 -1.000000 -1.000000
          <Normal> { -0.577349 -0.577349 -0.577349 }
        }
        <Vertex> 3
        {
          -1.000000 1.000000 -1.000000
          <Normal> { -0.577349 0.577349 -0.577349 }
        }
        <Vertex> 4
        {
          1.000000 0.999999 1.000000
          <Normal> { 0.577349 0.577349 0.577349 }
        }
        <Vertex> 5
        {
          0.999999 -1.000001 1.000000
          <Normal> { 0.577349 -0.577349 0.577349 }
        }
        <Vertex> 6
        {
          -1.000000 -1.000000 1.000000
          <Normal> { -0.577349 -0.577349 0.577349 }
        }
        <Vertex> 7
        {
          -1.000000 1.000000 1.000000
          <Normal> { -0.577349 0.577349 0.577349 }
        }
      }

      <Polygon>
      {
        <RGBA> { 1.0 0.0 0.0 1.0 }
        <VertexRef> { 0 1 2 3  <Ref> { Cubemesh.mesh.verts } }
      }
      <Polygon>
      {
        <RGBA> { 1.0 0.0 0.0 1.0 }
        <VertexRef> { 4 7 6 5  <Ref> { Cubemesh.mesh.verts } }
      }
      <Polygon>
      {
        <RGBA> { 1.0 0.0 0.0 1.0 }
        <VertexRef> { 0 4 5 1  <Ref> { Cubemesh.mesh.verts } }
      }
      <Polygon>
      {
        <RGBA> { 1.0 0.0 0.0 1.0 }
        <VertexRef> { 1 5 6 2  <Ref> { Cubemesh.mesh.verts } }
      }
      <Polygon>
      {
        <RGBA> { 1.0 0.0 0.0 1.0 }
        <VertexRef> { 2 6 7 3  <Ref> { Cubemesh.mesh.verts } }
      }
      <Polygon>
      {
        <RGBA> { 1.0 0.0 0.0 1.0 }
        <VertexRef> { 4 0 3 7  <Ref> { Cubemesh.mesh.verts } }
      }
    }
  }
}

so i am wondering it is just me or what?

solved - after a good reboot the problem is disappeared
maybe something have chocked my graphic card