Ok, first i would like to say that i have been reading these forums for days and now i have registered, as Panda3d seems like a good base to start programing from for my new game. I have done games in the past although never in such depth and this will be my first 3d game.
I am using 3ds Max 2010 and have been for a bit now. I noticed that there is not a working exporter for it yet to go to .egg but i saw in the forums that you can use .x which I have the exporter for. Now this is really my first time making anything using Panda other than going through the Manual and doing the basics there (which are all .egg).
I went to use a .x instead of a .egg and i noticed you cannot just use the same python code for this… I tried to see if this was brought up before but couldnt find it. How do i go about using a .x model in Panda3d with python?
Edit:
Ok so i read some more of the forums and apparently its a bad idea to use X files just due to the fact that it has to convert them anyway so i will use x2egg found in the Panda Bin file to convert them then use them. since im using 1.6.2 it should work according to everything but i hope the get the 3ds max add on is on time for the 1.7.0 version