Hi to all,
I’ve noticed that there aren’t any proper tutorials on how to use quaternions with panda3d. Calling this page to learn more also yields a 404 error:
quat reference?
All I’ve found are calls to getQuat and setQuat, though it’s not clear to me what exactly to do with them. For example, say I wanted to set an object’s Heading so that it looks to it’s left or right. I would do the same by calling:
nodepath.setH(nodepath,90)
nodepath.setH(nodepath,-90)
Same for its P and R to make it look different directions etc. So how would I do the same with quaternions? Basically an introduction as to how to properly use quaternions (use, not understand, for all those who are about to tell me they’re impossible to comprehend ) in panda3d? The forum discussions aren’t that helpful and are kinda overly-specific.I’m sure someone familiar with them could explain their use with a few simple examples in a few lines here.
Thank you so much in advance.
(P.s. not sure if this is a scripting issue, since it does pertain to writing scripts, or more of a general discussion issue, since it’s a general inquiry of sorts as well.)