Hi, I’m having some trouble rendering my ARKit scenes in Panda3D (Python), and am having some issues due to the different orientation systems used by each 3d engine.
There’s two problems I haven’t figured out how to solve.
- Panda3D is Z-up RH coordinate system, ARKit is Y-Up RH Coordinate system. How do I adjust the coordinate system of the world to match ARKit? I noticed there is a getDefaultCoordinateSystem() method in panda3d.core but no accompanying setDefaultCoordinateSystem(). Is the suggested solution to do a 90 degree axis-angle rotation around the X-axis? Or is there a Better and Right way of accomplishing this?
- For the camera, I’m given a 3x3 matrix of camera intrinsics: OpenCV Camera Intrinsics. Is there a way for me to input the camera intrinsic matrix and build a camera?
Thanks so much