Using a graph in a Panda3D window

Hi, welcome to the forums!

To get it into a Panda3D Texture object, you can create a Texture with the right dimensions, format and component type, and then you can call setRamImage(img, "RGB") where img is some type of byte buffer object that other imaging libraries usually have a way to obtain raw image data in.

Then you can apply the texture to a card, or something like that.

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