Tying in Force Feedback to a Panda game


After much blood, sweat and tears, I have successfully programmed a game to accept input from a Playstation 2 controller, using Panda, Python and Pygame. What would really be the icing on the cake would be to have force feedback working (even if it is just one force), tied into events in the game. Are there any suggestions for how to accomplish this? I know there might be some bindings to DirectX stuff, but would not have a clue as to how to right code to tie in. Any help would be greatly appreciated.


I don’t have any experience with that, and I guess neither does anyone else on the forums. :slight_smile: But chances are good that someone’s written a library that can do it, and someone else has made a set of Python bindings for this library. I’d start with several google searches.