I have a game that just started crashing. I am having a hard time diagnosing the problem. I get the
window.
The game doesn’t always crash at the same time.
The command window doesn’t report any exceptions. I put print statements all over my code to track the execution, but it seems to crash outside of my loops.
I changed my config.prc file to have:
notify-level warning spam
default-directnotify-level info
notify-output mygame-log.txt
but it’s not really helping me track down the error. I’ll paste the last few lines here, in case they are meaningful to anybody:
And the next time it ran, here is the last part of the output:
Without going into details about what I’m doing in the game (I have a feeling the error is related to sockets), how can I go about getting more information about how/why the game crashed? (or better understanding the info I have?)
Any help would be greatly appreciated because the project has been going great until now, but I only have four days to complete it!