The strange thing about this error is the fact a function of mine creates the same text effect on screen and my app uses it twice successfully…but on a third usage further into the game, this pops up…
text(warning): No definition in Perspective Sans Regular for character U+0092
The text node is placed with render2d. If it was a code error, then why does everything work well twice before the error?
The only thing that changes is the text node’s string and fg color.