Hi to all,
Has subdivision surfacing been implemented in Panda3d? If not, has someone written a script that does it? Just thought I’d ask before trying to implement my own version of it.
Hi to all,
Has subdivision surfacing been implemented in Panda3d? If not, has someone written a script that does it? Just thought I’d ask before trying to implement my own version of it.
Hi,
If I get it right, you mean tesselation. If so, I once wrote a small script for that, I hope it helps
[url]Tessellation Shaders]