I won’t have internet over the weekend, so I was wondering if I could get a few pointers on what I’ll need on my home computer. I have all that, so I think I’m covered… I realize I’m not going to use all of it effectively, but I’d like to be able to tinker while I learn, so I want to cover all the bases I’m going to come in tomorrow morning and grab whatever I need and burn a disc.
I basically want to learn by creating a single player RPG style fighting game. Simple spells, so I’ll need to do projectiles. Simple weapons, like a sword, a club, and an axe. I have models, and plan on animating them with blender. It will probably look like crap, but im hoping not.
By RPG style I mean earning points for character advancement based on wins and losses, e.g. “experience”. I’ll probably use the same set of animations for all fights until I learn more, but I think this is an achievable goal for a 2 day stretch.
I have a system worked out abstractly, in relation to the mechanics of the thing, so I will just translate that system to python.
Panda
-Manual
-Tutorials
PyODE
-Manual
-ODE package
-ODE Manual
-Tutorials
Blender
-Tutorials
-Manual
Python
-Manual
-Tutorials
-Dive into Python
Models
Sound
Textures
PyGame
-Manual
-Tutorials
Can anyone recommend any other materials or software I should have? I’m proficient with GIMP, so there shouldnt be any problem there, and I plan on using premade textures for now anyway.
I will just build a single room, like an arena, in which to place the combatant, who will have to fight various monsters (probably a ball or cube, too.)