i’m reading that the integration of the ODE physics engine in panda3d is in progress and that the integration will be released with Panda 1.5.3 - but as i can see in the code comment of an actual thread, it seems to be far from being stable:
# the current state of ode (june.08 panda3d v1.5.3) has to be considered testing
# it's easy to crash panda using lots of the used commands used in this sample
Has anybody an idea, about when the first (adequate) stable integration of ODE could be released ?
Thats in 1.5.3. I think it can be called stable, I think disney uses it for their games already for some time. (Correct me if I’m wrong.)
I don’t know why it crashes – maybe because its not fully stable on OSX perhaps?
Any chance the reference for 1.5.3 can be generated pro? I tried porting a PyODE example to panda’s ODE but I have no idea how to get the environment OdeBody.