I would like to provide several way to use the camera, the trackball being on of those.
Unfortunately, if I know how to get in the trackball mode using WindowFramework::setup_trackball, I have no idea how to disable it !
From what I’ve seen there it’s simply not possible.
But perhaps I could disable it by removing the trackball node from the mouse (or something like that) and enable it again by putting the node back where it belongs ?
Is there a “standard” way to do this ? Or do I need to workaround it like that ?