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Hey…i tried to play it. i cant get the alternator out of basement, the entrance is too narrow.

Thank you for trying my game!
On my machine, Alternator isn’t stopped by the entrance of the spawn, but he does bonk his head.
I’ve noticed another issue that’s popped up, so I’ll try and put out a hotfix before this weekend.

Another thing you may be noticing is that player characters do not currently navigate slopes very well. I need to figure out how to give them a boost up slopes without making things too crazy.

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Same project, still going. The current focus is matching the new face-shaping to the eyeball placement, once the morph is loaded. I’ve tested the process with an obj export of MakeHuman, but I don’t know enough about Blender’s shape keys to fully adapt the process for use with Blender.

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