Shootting a laser...perty o.o;

Lol, how do you go about shooting a laser with code, like i’ve seen in the Angels Fall Frist screen shots ^^:? I would guess you make a model (like a color line) and move it across the screen? But the model that would load would be limited to the size and look sorta funny starting off cus it be outside of like a gun or the ship it self.

the AFF:2AW uses pyro particle system which i written in c++ directly for the game. The beam is just 2 quads that are always facing the camera that are stretched very long the texture itself also streatches and the nice glow effect is done by a glow filter.

You can try the pyro particles system here:

Thanks Tree, i’ll look into it.