Shadow and Ground Bin [Solved]

I barely know anything about code yet. I just started and I am attempting to run a script that runs the files from disney’s game toontown. I am getting the two errors below and I have an image attached showing the outcome.

:pgraph(warning): No bin named ground; creating default bin.
:pgraph(warning): No bin named shadow; creating default bin.


For anyone interested, I figured out that using the .place function gives access to a panel when you open a scene up that can let you change what the game renders as “near” and as “far”. You simply put the number at which the games renders “near” up until this weird glaze over objects goes away.