hey I have this problem with reparenting, so I have a player class.
Inside the class I have the code that loads and renders my player:
def initiatePlayer(self): # Initiates Player PlayerMesh = loader.loadModel(player_path) PlayerMesh.reparentTo(render) PlayerMesh.setPosHprScale(player_X, player_Y, player_Z, 0, 0, 0, 0.2, 0.2, 0.2) print 'Player initiated'
in a second function I have my camera setup but either reparenting to self.PlayerMesh or just PlayerMesh wont work, either “self” has not got the PlayerMesh attribute or it just says it doesnt exist.
def tpsCamera(self): # Initiates Player Camera base.disableMouse() lens_01 = base.cam.node().getLens() lens_01.setFov(70) base.cam.node().setLens(lens_01) base.camera.reparentTo(self.PlayerMesh) base.camera.setPos(player_X,player_Y +10,2) print 'TPS Camera Initiated & Attached'
I couldn’t find my answer anymore in the manual, I guess my experience in python is decreasing since I couldn’t code that much in the exam period.
Probably I made some stupid error…