Rendering Geometrical shapes and objects in Panda3D (C++)

Hmm… im still new to this Panda3D engine, so sorry for my newbie question. :blush:

I need some help with rendering of shapes with Panda3D, or any other kind of objects which doesn’t require any included or external models.

Anyone care to give me a helping hand and a jumpstart? :astonished:


you can generate shapes your self see entire chapter int he manual: … _3D_Models

Its easy and painless best to just draw your models in blender, export them as .x and load them!


Alright thanks :smiley: ill give it a shot.