Render Pipeline for C++

Hello! I’m interested about projects that can help me to make the game with good graphics on C++ (using Panda3D). I don’t know GLSL well enough to write good shaders, and I found this project: GitHub - bluekyu/render_pipeline_cpp: C++ Project of Panda3D Render Pipeline (Python), but I couldn’t build it for my Linux (I can send here my build script and list of compiler errors). So are there another projects that I can use for my apps?