I need relative mouse --shooter-like input-- but setting MRelative on the WindowProperties did have no effect (I’m a GNU/Linux user). That is not much prob, I can still calculate the the deltas of the mouse movement every frame; the problem is that the mouse never gets to values below 0 or upper window-size.
All input or game engines that I have ever used always have relative mouse movement and mouse grabbing (I don’t know how to get the mouse grabbed in Panda3d neither). How can I do this in Panda3d?
Relative mouse mode on Linux is only implemented in the current CVS version of Panda3D. Either wait for 1.7.0 (should be a matter of days now), use the nightly builds, or build it from CVS.
So… What do you suggest in the meantime? I have to make a release in a few days I was thinking about re-positioning the mouse on the code when it is near the border of the screen, moving it back to the center of the screen. What do you think?