I have a floorhandler set up working relatively well.
the only thing is, that i keep “shaking” up and down.
at firdt i thought this had to do with the collision handler trying to make me go down (offset is not 0), and then offsetting me back up, but when i zero’d the offset, shaking didnt stop.
slowing the maxvelocity down however, made it go slower, and not as far. but when i walked off a cliff, i gently floated down. not very realistic, is it now?
anyone got an idea on how to make the shaking stop without floating gently downwards?