Good day panda3d community.
I am returning to my game development after a series of surgeries, and one important feature of my game project is its character creation system (being the other its game editor). I was in the process of making myself a system for that using panda3d when I saw at the manual something about “multiple part actors”, which I could already load a fully assembled character with its animations.
The great point is, which I need the loaded parts to be replaced at will using a quite common character creation menu; and I do not know if that “multiple part actor” feature of panda3d supports that. Should I instead load each part and attach one to another myself? Not only the parts must be loaded and unloaded, but animations too.
Hints about the logic of such a thing using panda3d are also welcome.
Have a good week,