hi,
i’m just playing with the 1.7 release and i really like it.
but i have a little problem with the volumetriclighting filter.
i made a little test like the following:
filters = CommonFilters(base.win,base.cam)
filters.setVolumetricLighting(caster=environ.find("**/Cube"),density=0.5)
render.setShaderAuto()
when i execute the program the whole scene turns red-colored and in the debugging window i get the following:
:gobj(error): Cg program too complex for driver: created-shader. Try choosing a different profile.
the graphics card i’m currently using is quite weak but it already supports dx10 and the driver supports OpenGL 3.
Any ideas where the problem is?
my system:
opensuse 11.2 linux
4GB RAM
amd dualcore
NVIDIA 8400GS
Driver: nvidia 195.36.15
regards
linny