Hi,
Are people still using Yabee? i just downloaded panda3d today. i downlaoded yabee from git (https://github.com/09th/YABEE) I have problems exporting the default cube with uv map that i added from blender 2.79b. and unmarked (animation only, separate animation files, all actions as animations) and marked (copy texture files, merge actor, apply modifiers). When I pview it in panda3d, it says error reading cube7.egg
loader(error): couldn’t load file cube7.egg: invalid.
unable to load cube 7.egg
framework (warming): Empty bounding volume for models
vertex shader was successfully cipled to run on hardware
fragment shader was successfully compiled to run on hardware
display:gsg:glgsg(warning):sharder created shader produced the following warning : fragment shader linked, vertex shader linked.
nothing shows, but a grey screen . What should I do? Please help. thanks in advance.
Update…now I can import the cube.egg into panda3d, I found out I was applying texture wrong. but now, i;m trying to import figures and animation and I have two issues:
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when i try to export a figure without animation as a .egg file through yabee, same settings as above, panda3d gives me an infinite loop on the console and i can’t read what it is saying, something about error and unknown, but it is going too fast for me to read and wont stop so i have to force the console to close. So, I dont evenwant to try loading animation. What am I doing wrong with Yabee that it is not wanting to work. I mean other than the cube, I have so many other files, that exported as an .egg don’t work, but if i export as an x or a bam file, it works.
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when i export animations using bam, I only get the tpose, I can’t get the actual animation. I tried replacing the roaming ralph game with my own animations, and all i get is a moving tpose. Bam, however, has no other settings, other than export.
Please help. thanks in advance.