I have created a cube in Blender with a material with diffuse and normal textures. I exported using the the YABEE r13.1 exporter and added it to the bump mapping sample (link to project https://www.dropbox.com/s/aqae8jms9pjbxly/bump_test.zip).
When I run the sample, the cube appears but is flat shaded. Does anyone have any idea why it doesn’t work?
Thanks.