It’s me again. I’m having a bit of a problem with setting up my GUI windows. My windows are full of texts and images that are bigger than the windows themselves. When I play my game, the elements go over the border of the window! I was wondering if there was a way to only allow these elements to draw inside their respective windows. For example, if you’re running a Windows system and scroll a window, you’ll see that the icons of folders can be cut in half and only draw their upper halves. This was the kind of thing I wanted to replicate in my game.
Thanks in advance!