I would like to be able to load character poses and animations in BVH format and be able to re-target the animation to a rigged model loaded in Panda with a different bone sizes and hierarchy.
Where can I even start with this?
I would like to be able to load character poses and animations in BVH format and be able to re-target the animation to a rigged model loaded in Panda with a different bone sizes and hierarchy.
Where can I even start with this?
This is possible thanks to a 3D graphics editor using animation export, for example, through the Yabee blender or another editor, for example 3d max.
No, I need it in a 3d engine.
Engines such as Source have this feature.