I am trying to play around a bit with Panda3D’s Vulkan implementation. I successfully built Panda3D from the vulkan branch. However, I can’t seem to determine how to use the vulkan engine. Something like
loadPrcFileData('', 'load-display vulkandisplay') or
loadPrcFileData('', 'load-display vulkan') fails with
Unable to load: Path not found. The only vulkan-related dll that resulted from the build is
libp3vulkandisplay.dll. I am probably missing something trivial. Can someone please enlighten me?