Pconsole: a developer tool for your games

Pconsole is a small but yet powerfull console I have been building over the past few weeks. I have designed it so it is extremely easy to use. You can use it as an ingame ‘cheat-mode’ console, or as a python interpreter/debugger at runtime. It is still under developement though so it might contain some bugs.
The console displays itself on top of any application, and lets you choose the toggling event on startup.
To give you an idea of how it looks like, here goes a screenshot:


I hope you guys like it ! You can download it on github at GitHub - l3alr0g/pconsole: a tiny and easy-to-use runtime console for panda3d-powered apps or simply install the package with pip install pconsole.

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Update 0.3.3 is here with a ton of bugfixes, improved gui and better text formatting (resizing the window actually changes the console’s size too). All the settings are now accessible through a config.json file. It will be possible to change these directly from the main App in the next update. Currently, pconsole supports three actual commandlines (switch between them using f2): csl, python and cmd which are respectively the default, highly customizable console, the python runtime interpreter and the windows cmd (mac and linux users may face some issues at this point, I’m working on it I swear). Hope you like the improvements !

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