I am trying to make an explosion using particles.
I am getting a strange error that goes like this
Couldn't find rendererSpriteTexture file: phase_3/maps/eyes.jpg :gobj(error): Texture::read() - couldn't read: phase_3/maps/eyes.jpg :gobj(error): Unable to read texture "phase_3/maps/eyes.jpg" (using vfs) on texture_path: .. and then come some paths
The strange thing is that this eyes.jpg is never mentioned in my code…
I am using panda 1.0.5 (thank god for the system administrators at this school)