PandaEditor is an open-source 3D scene / level editor for the Panda3D game engine, it is designed to be easy to use and extend and provides end users with a convenient interface and tools to quickly prototype and create 2D or 3D scenes, this project aims to make Panda3D more intuitive for artists and hobbyists by providing an editor centric workflow and user-friendly tools.
- The complete project along with its documentation is hosted on GitHub.
- If you want to support or sponsor this project then consider subscribing to any tier of your choice on PandaEditor patreon page.
Hi, guys! For those of you who have been following PandaEditor development on GitHub know that it’s been a while since any significant development updates were made, this was mostly due to usage of “direct”, the default Panda3D python side framework which created some compatibility issues in context of using it alongside PandaEditor, the good news is that this has been fixed and a new simple and straightforward framework “demon” has been created and implemented, this however has broken all additional editor systems but this will be fixed as soon as possible, in the meantime you can give “demon” a try, its stable and can be used for production as well, visit the GitHub page for more info on this.