PandaAI Pathfinding Mesh

I also have this problem
:frowning:

EDIT: the answer: [url]egg-optchar] here you can find the fix to this. ps: but after that i got anothr problem =/

Traceback (most recent call last): 
  File "C:\Users\Sothh\Desktop\BlenderMeshGen\pythonMeshGen\BlenderMeshGen.py", line 290, in <module> 
    app = MyApp() 
  File "C:\Users\Sothh\Desktop\BlenderMeshGen\pythonMeshGen\BlenderMeshGen.py", line 43, in __init__ 
    self.createNewFullList() 
  File "C:\Users\Sothh\Desktop\BlenderMeshGen\pythonMeshGen\BlenderMeshGen.py", line 103, in createNewFullList 
    if currentColNode.vertex[self.rightVertex] == self.oldList[i].vertex[self.lowestVertex] and currentColNode.vertex[self.toprightVertex] == self.oldList[i].vertex[self.topVertex]: 
AttributeError: 'NoneType' object has no attribute 'vertex'