Just wandering anyone have a compiled version of the engine with the ARtoolkit integrated?
I have read at this post :
that before u can use the ARtoolKit the engine must be recompiled, and I don’t know how to do that
The ARToolKit has already been included in Panda3D and is also included in the latest build. You don’t need to recompile panda.
This is something I found at the API reference (I don’t know if there isn’t more)
It looks pretty straightforward and easy to use.
Thanks a lot for the info.
Will have a go at it. Anyone knows of any samples that uses it?
No, I don’t think there are any samples that use it around. But it looks very straightforward to use. Most likely, judging from the API page, it would be something like:
- Create an ARToolKit object using ARToolKit.make(base.camera, etc etc)
- Attach patterns to it using attachPattern(yourGlyphFile, yourPandaModel)
- Keep calling analyze(whateverTexture) every frame
I could be wrong though. I totally never used it.