Has anyone tried to deploy Panda3D game on AWS service such as GameLift ?
Any successes ?
Has anyone tried to deploy Panda3D game on AWS service such as GameLift ?
Any successes ?
Unsure of what kind of Panda3D game you think of, but if it is Panda3D webgl well all you need is a static webserver that host a handfull of files (about 9 (c++) to 30MiB (python) for runtime) . And for multiplayer all is required is a communication hub ( eg an irc server) or serverless mesh network (webrtc)
Server logic that need a “central server” may have little to do with Panda3D it as game servers are often headless and you would usually start with a low cost VPS or some service like pythonanywhere.