This is the output I have:
DirectStart: Starting the game.
:interrogatedb(debug): Creating interrogate database
:interrogatedb(debug): Got interrogate data for module libexpress
:interrogatedb(debug): Got interrogate data for module libdownloader
:interrogatedb(debug): Got interrogate data for module libpnmtext
:interrogatedb(debug): Got interrogate data for module libvrpn
:interrogatedb(debug): Got interrogate data for module libnativenet
:interrogatedb(debug): Got interrogate data for module libnet
:interrogatedb(debug): Got interrogate data for module libpgui
:interrogatedb(debug): Got interrogate data for module libaudio
:interrogatedb(debug): Got interrogate data for module libputil
:interrogatedb(debug): Got interrogate data for module liblerp
:interrogatedb(debug): Got interrogate data for module libtform
:interrogatedb(debug): Got interrogate data for module libtext
:interrogatedb(debug): Got interrogate data for module libpnmimage
:pnmimage:png(debug): PNG version 10226
:pnmimage:tiff(debug): LIBTIFF, Version 3.8.2
Copyright (c) 1988-1996 Sam Leffler
Copyright (c) 1991-1996 Silicon Graphics, Inc.
:interrogatedb(debug): Got interrogate data for module libparametrics
:interrogatedb(debug): Got interrogate data for module libmathutil
:interrogatedb(debug): Got interrogate data for module liblinmath
:interrogatedb(debug): Got interrogate data for module libgsgbase
:interrogatedb(debug): Got interrogate data for module libgobj
:interrogatedb(debug): Got interrogate data for module libevent
:interrogatedb(debug): Got interrogate data for module libpipeline
:interrogatedb(debug): Got interrogate data for module libdisplay
:interrogatedb(debug): Got interrogate data for module libdgraph
:interrogatedb(debug): Got interrogate data for module libdevice
:interrogatedb(debug): Got interrogate data for module libcollide
:interrogatedb(debug): Got interrogate data for module libchar
:interrogatedb(debug): Got interrogate data for module libpstatclient
:interrogatedb(debug): Got interrogate data for module libchan
:interrogatedb(debug): Got interrogate data for module libgrutil
:interrogatedb(debug): Got interrogate data for module libmovies
:interrogatedb(debug): Got interrogate data for module libpgraph
:interrogatedb(debug): Got interrogate data for module librecorder
:interrogatedb(debug): Got interrogate data for module libparticlesystem
:interrogatedb(debug): Got interrogate data for module libphysics
:interrogatedb(debug): Got interrogate data for module libeffects
:interrogatedb(debug): Got interrogate data for module libdistort
:interrogatedb(debug): Got interrogate data for module libdistributed
:interrogatedb(debug): Got interrogate data for module libinterval
:interrogatedb(debug): Got interrogate data for module libdeadrec
:interrogatedb(debug): Got interrogate data for module libshowbase
:interrogatedb(debug): Got interrogate data for module libdcparser
:interrogatedb(debug): Got interrogate data for module libskel
:interrogatedb(debug): Got interrogate data for module libegg
:interrogatedb(debug): Got interrogate data for module libegg2pg
Warning: DirectNotify: category 'Interval' already exists
:05-11-2008 22:13:27 InputState(debug): -1270306644 (0) InputState()
:pgraph(debug): Constructing 0x8080b04, hidden
:pgraph(debug): Constructing 0x82a648c, render
:pgraph(debug): Constructing 0x82a678c, render2d
:pgraph(debug): Constructing 0x82a6b5c, aspect2d
:pgraph(debug): Constructing 0x82a6f5c, a2dBackground
:pgraph(debug): Constructing 0x82a7044, a2dTopCenter
:pgraph(debug): Constructing 0x82a712c, a2dBottomCenter
:pgraph(debug): Constructing 0x82a7254, a2dLeftCenter
:pgraph(debug): Constructing 0x82a737c, a2dRightCenter
:pgraph(debug): Constructing 0x82a74d4, a2dTopLeft
:pgraph(debug): Constructing 0x82a75ec, a2dTopRight
:pgraph(debug): Constructing 0x82a7714, a2dBottomLeft
:pgraph(debug): Constructing 0x82a783c, a2dBottomRight
:pgraph(debug): Constructing 0x82a79b4, dataRoot
:pgraph(debug): Constructing 0x82a7acc, dataUnused
:pgraph(debug): Constructing 0x82a7be4, render2dp
:pgraph(debug): Constructing 0x82a7ccc, aspect2dp
:pgraph(debug): Constructing 0x82a7e5c, a2dpTopCenter
:pgraph(debug): Constructing 0x82a7f7c, a2dpBottomCenter
:pgraph(debug): Constructing 0x82a80ec, a2dpLeftCenter
:pgraph(debug): Constructing 0x82a8214, a2dpRightCenter
:pgraph(debug): Constructing 0x82a833c, a2dpTopLeft
:pgraph(debug): Constructing 0x82a8494, a2dpTopRight
:pgraph(debug): Constructing 0x82a85ac, a2dpBottomLeft
:pgraph(debug): Constructing 0x82a86d4, a2dpBottomRight
:display: loading display module: libpandagl.so
Known pipe types:
glxGraphicsPipe
(all display modules loaded.)
:05-11-2008 22:13:27 ShowBase(info): Default graphics pipe is OpenGL (glxGraphicsPipe).
:display(debug): DisplayRegion::do_compute_pixels(800, 600)
:display(debug): DisplayRegion::do_compute_pixels(800, 600)
:display(debug): Creating new window window1
:display(debug): Created glxGraphicsWindow 0x82cbaec
:display(debug): Windows resorted: window1(0)
window1(0)
:display:gsg:glgsg(debug): GL_VENDOR = NVIDIA Corporation
:display:gsg:glgsg(debug): GL_RENDERER = GeForce 8600M GT/PCI/SSE2
:display:gsg:glgsg(debug): GL_VERSION = 2.1.2 NVIDIA 169.12
:display:gsg:glgsg(debug): GL_VERSION = 2.1.2 NVIDIA 169.12, decoded to 2.1.2
:display:gsg:glgsg(debug): GLX_VENDOR (client) = NVIDIA Corporation
:display:gsg:glgsg(debug): GLX_VERSION (client) = 1.4
:display:gsg:glgsg(debug): GLX_VENDOR (server) = NVIDIA Corporation
:display:gsg:glgsg(debug): GLX_VERSION (server) = 1.4
:display:gsg:glgsg(debug): GLX_VERSION = 1.3
:display:gsg:glgsg(debug): GL Extensions:
:display:gsg:glgsg(debug): GLX_ARB_fbconfig_float
:display:gsg:glgsg(debug): GLX_ARB_get_proc_address
:display:gsg:glgsg(debug): GLX_ARB_multisample
:display:gsg:glgsg(debug): GLX_EXT_framebuffer_sRGB
:display:gsg:glgsg(debug): GLX_EXT_texture_from_pixmap
:display:gsg:glgsg(debug): GLX_EXT_visual_info
:display:gsg:glgsg(debug): GLX_EXT_visual_rating
:display:gsg:glgsg(debug): GLX_NV_float_buffer
:display:gsg:glgsg(debug): GLX_SGIX_fbconfig
:display:gsg:glgsg(debug): GLX_SGIX_pbuffer
:display:gsg:glgsg(debug): GLX_SGI_swap_control
:display:gsg:glgsg(debug): GLX_SGI_video_sync
:display:gsg:glgsg(debug): GL_ARB_color_buffer_float
:display:gsg:glgsg(debug): GL_ARB_depth_texture
:display:gsg:glgsg(debug): GL_ARB_draw_buffers
:display:gsg:glgsg(debug): GL_ARB_fragment_program
:display:gsg:glgsg(debug): GL_ARB_fragment_program_shadow
:display:gsg:glgsg(debug): GL_ARB_fragment_shader
:display:gsg:glgsg(debug): GL_ARB_half_float_pixel
:display:gsg:glgsg(debug): GL_ARB_imaging
:display:gsg:glgsg(debug): GL_ARB_multisample
:display:gsg:glgsg(debug): GL_ARB_multitexture
:display:gsg:glgsg(debug): GL_ARB_occlusion_query
:display:gsg:glgsg(debug): GL_ARB_pixel_buffer_object
:display:gsg:glgsg(debug): GL_ARB_point_parameters
:display:gsg:glgsg(debug): GL_ARB_point_sprite
:display:gsg:glgsg(debug): GL_ARB_shader_objects
:display:gsg:glgsg(debug): GL_ARB_shading_language_100
:display:gsg:glgsg(debug): GL_ARB_shadow
:display:gsg:glgsg(debug): GL_ARB_texture_border_clamp
:display:gsg:glgsg(debug): GL_ARB_texture_compression
:display:gsg:glgsg(debug): GL_ARB_texture_cube_map
:display:gsg:glgsg(debug): GL_ARB_texture_env_add
:display:gsg:glgsg(debug): GL_ARB_texture_env_combine
:display:gsg:glgsg(debug): GL_ARB_texture_env_dot3
:display:gsg:glgsg(debug): GL_ARB_texture_float
:display:gsg:glgsg(debug): GL_ARB_texture_mirrored_repeat
:display:gsg:glgsg(debug): GL_ARB_texture_non_power_of_two
:display:gsg:glgsg(debug): GL_ARB_texture_rectangle
:display:gsg:glgsg(debug): GL_ARB_transpose_matrix
:display:gsg:glgsg(debug): GL_ARB_vertex_buffer_object
:display:gsg:glgsg(debug): GL_ARB_vertex_program
:display:gsg:glgsg(debug): GL_ARB_vertex_shader
:display:gsg:glgsg(debug): GL_ARB_window_pos
:display:gsg:glgsg(debug): GL_ATI_draw_buffers
:display:gsg:glgsg(debug): GL_ATI_texture_float
:display:gsg:glgsg(debug): GL_ATI_texture_mirror_once
:display:gsg:glgsg(debug): GL_EXTX_framebuffer_mixed_formats
:display:gsg:glgsg(debug): GL_EXT_Cg_shader
:display:gsg:glgsg(debug): GL_EXT_abgr
:display:gsg:glgsg(debug): GL_EXT_bgra
:display:gsg:glgsg(debug): GL_EXT_bindable_uniform
:display:gsg:glgsg(debug): GL_EXT_blend_color
:display:gsg:glgsg(debug): GL_EXT_blend_equation_separate
:display:gsg:glgsg(debug): GL_EXT_blend_func_separate
:display:gsg:glgsg(debug): GL_EXT_blend_minmax
:display:gsg:glgsg(debug): GL_EXT_blend_subtract
:display:gsg:glgsg(debug): GL_EXT_compiled_vertex_array
:display:gsg:glgsg(debug): GL_EXT_depth_bounds_test
:display:gsg:glgsg(debug): GL_EXT_draw_buffers2
:display:gsg:glgsg(debug): GL_EXT_draw_instanced
:display:gsg:glgsg(debug): GL_EXT_draw_range_elements
:display:gsg:glgsg(debug): GL_EXT_fog_coord
:display:gsg:glgsg(debug): GL_EXT_framebuffer_blit
:display:gsg:glgsg(debug): GL_EXT_framebuffer_multisample
:display:gsg:glgsg(debug): GL_EXT_framebuffer_object
:display:gsg:glgsg(debug): GL_EXT_framebuffer_sRGB
:display:gsg:glgsg(debug): GL_EXT_geometry_shader4
:display:gsg:glgsg(debug): GL_EXT_gpu_program_parameters
:display:gsg:glgsg(debug): GL_EXT_gpu_shader4
:display:gsg:glgsg(debug): GL_EXT_multi_draw_arrays
:display:gsg:glgsg(debug): GL_EXT_packed_depth_stencil
:display:gsg:glgsg(debug): GL_EXT_packed_float
:display:gsg:glgsg(debug): GL_EXT_packed_pixels
:display:gsg:glgsg(debug): GL_EXT_pixel_buffer_object
:display:gsg:glgsg(debug): GL_EXT_point_parameters
:display:gsg:glgsg(debug): GL_EXT_rescale_normal
:display:gsg:glgsg(debug): GL_EXT_secondary_color
:display:gsg:glgsg(debug): GL_EXT_separate_specular_color
:display:gsg:glgsg(debug): GL_EXT_shadow_funcs
:display:gsg:glgsg(debug): GL_EXT_stencil_two_side
:display:gsg:glgsg(debug): GL_EXT_stencil_wrap
:display:gsg:glgsg(debug): GL_EXT_texture3D
:display:gsg:glgsg(debug): GL_EXT_texture_array
:display:gsg:glgsg(debug): GL_EXT_texture_buffer_object
:display:gsg:glgsg(debug): GL_EXT_texture_compression_latc
:display:gsg:glgsg(debug): GL_EXT_texture_compression_rgtc
:display:gsg:glgsg(debug): GL_EXT_texture_compression_s3tc
:display:gsg:glgsg(debug): GL_EXT_texture_cube_map
:display:gsg:glgsg(debug): GL_EXT_texture_edge_clamp
:display:gsg:glgsg(debug): GL_EXT_texture_env_add
:display:gsg:glgsg(debug): GL_EXT_texture_env_combine
:display:gsg:glgsg(debug): GL_EXT_texture_env_dot3
:display:gsg:glgsg(debug): GL_EXT_texture_filter_anisotropic
:display:gsg:glgsg(debug): GL_EXT_texture_integer
:display:gsg:glgsg(debug): GL_EXT_texture_lod
:display:gsg:glgsg(debug): GL_EXT_texture_lod_bias
:display:gsg:glgsg(debug): GL_EXT_texture_mirror_clamp
:display:gsg:glgsg(debug): GL_EXT_texture_object
:display:gsg:glgsg(debug): GL_EXT_texture_sRGB
:display:gsg:glgsg(debug): GL_EXT_texture_shared_exponent
:display:gsg:glgsg(debug): GL_EXT_timer_query
:display:gsg:glgsg(debug): GL_EXT_vertex_array
:display:gsg:glgsg(debug): GL_IBM_rasterpos_clip
:display:gsg:glgsg(debug): GL_IBM_texture_mirrored_repeat
:display:gsg:glgsg(debug): GL_KTX_buffer_region
:display:gsg:glgsg(debug): GL_NVX_conditional_render
:display:gsg:glgsg(debug): GL_NV_blend_square
:display:gsg:glgsg(debug): GL_NV_conditional_render
:display:gsg:glgsg(debug): GL_NV_copy_depth_to_color
:display:gsg:glgsg(debug): GL_NV_depth_buffer_float
:display:gsg:glgsg(debug): GL_NV_depth_clamp
:display:gsg:glgsg(debug): GL_NV_fence
:display:gsg:glgsg(debug): GL_NV_float_buffer
:display:gsg:glgsg(debug): GL_NV_fog_distance
:display:gsg:glgsg(debug): GL_NV_fragment_program
:display:gsg:glgsg(debug): GL_NV_fragment_program2
:display:gsg:glgsg(debug): GL_NV_fragment_program_option
:display:gsg:glgsg(debug): GL_NV_framebuffer_multisample_coverage
:display:gsg:glgsg(debug): GL_NV_geometry_shader4
:display:gsg:glgsg(debug): GL_NV_gpu_program4
:display:gsg:glgsg(debug): GL_NV_half_float
:display:gsg:glgsg(debug): GL_NV_light_max_exponent
:display:gsg:glgsg(debug): GL_NV_multisample_coverage
:display:gsg:glgsg(debug): GL_NV_multisample_filter_hint
:display:gsg:glgsg(debug): GL_NV_occlusion_query
:display:gsg:glgsg(debug): GL_NV_packed_depth_stencil
:display:gsg:glgsg(debug): GL_NV_parameter_buffer_object
:display:gsg:glgsg(debug): GL_NV_pixel_data_range
:display:gsg:glgsg(debug): GL_NV_point_sprite
:display:gsg:glgsg(debug): GL_NV_primitive_restart
:display:gsg:glgsg(debug): GL_NV_register_combiners
:display:gsg:glgsg(debug): GL_NV_register_combiners2
:display:gsg:glgsg(debug): GL_NV_texgen_reflection
:display:gsg:glgsg(debug): GL_NV_texture_compression_vtc
:display:gsg:glgsg(debug): GL_NV_texture_env_combine4
:display:gsg:glgsg(debug): GL_NV_texture_expand_normal
:display:gsg:glgsg(debug): GL_NV_texture_rectangle
:display:gsg:glgsg(debug): GL_NV_texture_shader
:display:gsg:glgsg(debug): GL_NV_texture_shader2
:display:gsg:glgsg(debug): GL_NV_texture_shader3
:display:gsg:glgsg(debug): GL_NV_transform_feedback
:display:gsg:glgsg(debug): GL_NV_vertex_array_range
:display:gsg:glgsg(debug): GL_NV_vertex_array_range2
:display:gsg:glgsg(debug): GL_NV_vertex_program
:display:gsg:glgsg(debug): GL_NV_vertex_program1_1
:display:gsg:glgsg(debug): GL_NV_vertex_program2
:display:gsg:glgsg(debug): GL_NV_vertex_program2_option
:display:gsg:glgsg(debug): GL_NV_vertex_program3
:display:gsg:glgsg(debug): GL_S3_s3tc
:display:gsg:glgsg(debug): GL_SGIS_generate_mipmap
:display:gsg:glgsg(debug): GL_SGIS_texture_lod
:display:gsg:glgsg(debug): GL_SGIX_depth_texture
:display:gsg:glgsg(debug): GL_SGIX_shadow
:display:gsg:glgsg(debug): GL_SUN_slice_accum
:display:gsg:glgsg(debug): Getting run-time PointParameter pointers
:display:gsg:glgsg(debug): HAS EXT GLX_ARB_get_proc_address 1
:display:gsg:glgsg(debug): HAS EXT GL_ARB_point_sprite 1
:display:gsg:glgsg(debug): HAS EXT GL_ARB_vertex_blend 0
:display:gsg:glgsg(debug): HAS EXT GL_ARB_matrix_palette 0
:display:gsg:glgsg(debug): Getting run-time DrawRangeElements pointers
:display:gsg:glgsg(debug): HAS EXT GL_ARB_depth_texture 1
:display:gsg:glgsg(debug): HAS EXT GL_EXT_packed_depth_stencil 1
:display:gsg:glgsg(debug): Getting run-time 3-D textures pointers
:display:gsg:glgsg(debug): HAS EXT GL_ARB_texture_cube_map 1
:display:gsg:glgsg(debug): Getting run-time compressed textures pointers
:display:gsg:glgsg(debug): HAS EXT GL_EXT_bgra 1
:display:gsg:glgsg(debug): HAS EXT GL_EXT_rescale_normal 1
:display:gsg:glgsg(debug): HAS EXT GL_ARB_multisample 1
:display:gsg:glgsg(debug): HAS EXT GL_SGIS_generate_mipmap 1
:display:gsg:glgsg(debug): HAS EXT GL_ARB_texture_non_power_of_two 1
:display:gsg:glgsg(debug): Getting run-time multitexture pointers
:display:gsg:glgsg(debug): HAS EXT GL_ARB_depth_texture 1
:display:gsg:glgsg(debug): HAS EXT GL_ARB_shadow 1
:display:gsg:glgsg(debug): HAS EXT GL_ARB_fragment_program_shadow 1
:display:gsg:glgsg(debug): HAS EXT GL_ARB_texture_env_combine 1
:display:gsg:glgsg(debug): HAS EXT GL_ARB_texture_env_crossbar 0
:display:gsg:glgsg(debug): HAS EXT GL_ARB_texture_env_dot3 1
:display:gsg:glgsg(debug): Getting run-time buffer pointers
:display:gsg:glgsg(debug): HAS EXT GL_ATI_draw_buffers 1
:display:gsg:glgsg(debug): HAS EXT GL_EXT_framebuffer_object 1
:display:gsg:glgsg(debug): Getting run-time occlusion pointers
:display:gsg:glgsg(debug): Occlusion query counter provides 32 bits.
:display:gsg:glgsg(debug): Getting run-time blend pointers
:display:gsg:glgsg(debug): Getting run-time BlendColor pointers
:display:gsg:glgsg(debug): HAS EXT GL_SGIS_texture_edge_clamp 0
:display:gsg:glgsg(debug): HAS EXT GL_ARB_texture_border_clamp 1
:display:gsg:glgsg(debug): HAS EXT GL_ARB_texture_mirrored_repeat 1
:display:gsg:glgsg(debug): HAS EXT GL_EXT_texture_mirror_clamp 1
:display:gsg:glgsg(debug): max texture dimension = 8192, max 3d texture = 2048, max cube map = 8192
:display:gsg:glgsg(debug): max_elements_vertices = 1048576, max_elements_indices = 1048576
:display:gsg:glgsg(debug): vertex buffer objects are supported.
:display:gsg:glgsg(debug): Supported compressed texture formats:
GL_COMPRESSED_RGB_S3TC_DXT1_EXT
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:display:gsg:glgsg(debug): HAS EXT GL_EXT_stencil_wrap 1
:display:gsg:glgsg(debug): HAS EXT GL_EXT_stencil_two_side 1
:display:gsg:glgsg(debug): max lights = 8
:display:gsg:glgsg(debug): max clip planes = 6
:display:gsg:glgsg(debug): max texture stages = 4
:display:gsg:glgsg(debug):
Cg vertex profile = vp40 id = 7001
Cg pixel profile = fp40 id = 6151
shader model = 4
:display:gsg:glgsg(debug): HAS EXT GLX_SGI_swap_control 1
:display:glxdisplay(debug): Raw mice not requested.
:display(debug): DisplayRegion::do_compute_pixels(800, 600)
:display(debug): system_changed_properties(size=(800, 600) )
:display(debug): system_changed_size(800, 600)
:display(debug): system_changed_properties(size=(800, 600) )
:display(debug): system_changed_size(800, 600)
:display(debug): system_changed_properties(size=(800, 600) )
:display(debug): system_changed_size(800, 600)
:pgraph(debug): Constructing 0x807b61c, camera
:pgraph(debug): Constructing 0x8454f0c, cam
:display(debug): DisplayRegion::do_compute_pixels(800, 600)
:display(debug): DisplayRegion::do_compute_pixels(800, 600)
:05-11-2008 22:13:27 Messenger(debug): sent event: open_window sentArgs: [<libpanda.GraphicsWindow object at 0xb44ae3c8>, True]
:05-11-2008 22:13:27 Messenger(debug): sent event: open_main_window sentArgs: []
:pgraph(debug): Constructing 0x845576c, keyboard/mouse
:pgraph(debug): Constructing 0x8455994, keyboard/mouse
:pgraph(debug): Constructing 0x84561ac, keyboard/mouse
:pgraph(debug): Constructing 0x8456474, trackball
:pgraph(debug): Constructing 0x84566f4, drive
:pgraph(debug): Constructing 0x8456d24, mouse2cam
:pgraph(debug): Constructing 0x8456eac, timeButtons
:display(debug): DisplayRegion::do_compute_pixels(800, 600)
:display(debug): DisplayRegion::do_compute_pixels(800, 600)
:pgraph(debug): Constructing 0x845743c, cam2d
:pgraph(debug): Constructing 0x84575ac, camera2d
:display(debug): DisplayRegion::do_compute_pixels(800, 600)
:display(debug): DisplayRegion::do_compute_pixels(800, 600)
:pgraph(debug): Constructing 0x8457bcc, cam2dp
:pgraph(debug): Constructing 0x8457d64, camera2dp
:display: Unable to set window properties: !undecorated
:05-11-2008 22:13:27 Messenger(debug): object: <direct.showbase.Loader.Loader instance at 0xb44b206c>
accepting: async_loader_0
method: <bound method Loader.__gotAsyncObject of <direct.showbase.Loader.Loader instance at 0xb44b206c>>
extraArgs: []
persistent: 1
:audio(debug): create_AudioManager()
audio_library_name="p3openal_audio"
:audio(debug): dl_name="libp3openal_audio.so"
Segmentation fault