I’m new to the forums and I thought I would ask a question about the future of Panda 3D:
Is there a chance that the graphics pipeline will be converted to run on ARM devices (via OpenGL ES 1/2.0)?
I’m interested in using a game engine to speed-up development, but would like to target ARM platforms if at all possible.
Yes! There is raspberry pi port and work-in-progress android port.
Panda3D has run on my beagle board for years.
Currently, however, the shader generator does not work for OpenGL ES. This is because Cg does not seem to currently have GLES/ARM builds, and the shader generator uses Cg shaders. There are plans to rewrite the shader generator to also support GLSL, but this is still pretty far away.