It is indeed possible, I do believe!
Hmm⦠How much time do you have?
On the Panda side, if you have plenty of time then Iād recommend starting out with my ābeginnerās tutorialā: it takes one through the process of making a simple game, starting with some of the fundamental concepts involved in using the engine, through implementation, and all the way to building a distributable version.
That said, it is a little long, so if youāre short on time, you may not want to digress so extensively.
If youāre interested, you should find it here:
The tutorial doesnāt cover networking, Iām afraidābut you might find some information if you search the forum. I think that I recall there having previously been threads that were made by others who were working on networked games.
As to Blender, I donāt have any recommended tutorials there, Iām afraid.
That said, I would suggest using one of the newer versions of Blender: Iāve heard that the UI has been reworked to be more friendly to newcomers, if I recall correctly. (Blender having previously been notoriously difficult to become familiar with, as I recall.)