This is a basic issue, apologies in advance. I’m about to start experimenting with mixing C++ and Python and looked into the P3DModule builder. In trying to get the “example.h” file to run upon following the instructions given, I get the following error:
Traceback (most recent call last):
File "build.py", line 51, in <module>
run_cmake(config, args)
File "C:\Panda3D-1.10.10-x64\P3DModuleBuilder-master\P3DModuleBuilder-master\scripts\setup.py", line 153, in run_cmake
output = try_execute("cmake", join_abs(get_script_dir(), ".."), *cmake_args, error_formatter=handle_cmake_error)
File "C:\Panda3D-1.10.10-x64\P3DModuleBuilder-master\P3DModuleBuilder-master\scripts\common.py", line 260, in try_execute
process = subprocess.Popen(args, shell=False, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
File "C:\Panda3D-1.10.10-x64\python\lib\subprocess.py", line 800, in __init__
restore_signals, start_new_session)
File "C:\Panda3D-1.10.10-x64\python\lib\subprocess.py", line 1207, in _execute_child
startupinfo)
FileNotFoundError: [WinError 2] The system cannot find the file specified
I’m not sure what specified file cannot be found. Could someone point me in the right direction?
Alright, though the reason I’m currently attracted to the P3D Module Builder is how easy it seems to use, as compared to what you’re suggesting. Please understand this is my first time looking into mixing C++ and Python in Panda3d, so I may not be fully familiar with which would be better to go with, which is why I’m first interested in testing the waters with P3DMB. To use it, I followed the instructions here, 100% to the letter: